We build and run multiplayer Minecraft networks

From game design to live operations, content updates to anti-cheat, we handle everything so hundreds of thousands of players can just play.

0K+
Daily Players
0+
Countries
0+
Years Operating

What We've Built

Everything we use to run our games is built in-house. Here's what we've created, not what tools we use, but what they make possible.

Server Orchestration

Our game servers spin up on demand. Players get matched instantly, capacity scales automatically, and updates roll out with zero downtime. No manual work needed.

AutoScaling
<30sProvision time
ZeroManual ops

Player Platform

Everything behind the player experience: authentication, progression, economy, inventory, and matchmaking. All custom-built and running in real time across our networks.

560K+Monthly players
Real-timeState sync

Data & Intelligence

Millions of gameplay events flow through our systems every day. Real-time analytics and player behavior insights help us improve games and catch problems before players notice.

MillionsEvents per day
Sub-secondQuery latency

Security & Moderation

Real-time anti-cheat detection and automated moderation. We keep our games safe and fair for every player, across every network, around the clock.

Real-timeThreat detection
24/7Protection

By the Numbers

The scale behind our games.

0K+
Daily Players
Across all game networks
<30s
Provisioning
From request to running server
99.9%
Uptime Target
Across all game networks
Millions
Events per Day
Gameplay events processed daily
24/7
Automated Operations
Self-healing, auto-scaling, always on

Want to Work With Us?

Whether you want to collaborate on games or join our team, we'd like to hear from you.